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 Johnny LUo 

 Game Designer/Developer 
 UX/UI Designer 

Using games as a  framework to enhance  my knowledge on  UX/UI Design. 

PORTFOLIO

GAME PROJECTS

Defuse Or Die

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Lead Programmer and UX Designer

Defuse or Die places you in the role of a bomb expert. You must use your skills to deactivate a dangerous bomb that threatens to decimate an entire city. Use your knowledge of code breaking and precise cutting skills to defuse the bomb and be the people’s hero, or die!

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Skelly's Uprising

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Programmer and Narrative Designer

Skelly’s Uprising is a 2D Top-Down Boss Gauntlet Game. It features a narrative dialogue system in which each narrative path the player chooses directly affects the mechanics of the game. Players must defeat each boss to help Skelly regain his freedom and escape the Monopolis.

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Grave Theft Keeper

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Solo Project

Grave Theft Keeper is an endless runner where players have to avoid enemy skeletons while collecting the bones of fallen people and returning them to their tombstones.

More Projects

SKILLS

MY KNOWLEDGE LEVEL IN SOFTWARE & DESIGN

UNITY

80%

#C

75%

JAVASCRIPT & JAVA

70%

ILLUSTRATOR

85%

PHOTOSHOP

80%

WEB DESIGN

70%

HTML & CSS

70%

EXPERIENCEO

EXPERIENCE

Virtual Reality for Adults with Developmental Disabilities

Undergraduate Research Assistant | Winter 2018 - Present | UC Santa Cruz, ASSIST LAB

Using Unity game engine and the Oculus Go Virtual Reality headset to create a 360-degree video based virtual reality game, to assist adults with developmental disabilities in learning social-emotional skills.

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The Global Game Jam 2019 | Programmer and Designer 

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Participant in the 2019 Global Game Jam, where participants must work as a team to create a game from scratch during a 48 hour time period. Jam site was located at UC Santa Cruz.

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CONTACT ME

Thanks for submitting! I look forward to hearing from you.

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CONTACT
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