
Johnny LUo
Game Designer/Developer
UX/UI Designer
Using games as a framework to enhance my knowledge on UX/UI Design.
GAME PROJECTS
Defuse Or Die

Lead Programmer and UX Designer
Defuse or Die places you in the role of a bomb expert. You must use your skills to deactivate a dangerous bomb that threatens to decimate an entire city. Use your knowledge of code breaking and precise cutting skills to defuse the bomb and be the people’s hero, or die!
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Skelly's Uprising

Programmer and Narrative Designer
Skelly’s Uprising is a 2D Top-Down Boss Gauntlet Game. It features a narrative dialogue system in which each narrative path the player chooses directly affects the mechanics of the game. Players must defeat each boss to help Skelly regain his freedom and escape the Monopolis.
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Grave Theft Keeper

Solo Project
Grave Theft Keeper is an endless runner where players have to avoid enemy skeletons while collecting the bones of fallen people and returning them to their tombstones.
SKILLS
MY KNOWLEDGE LEVEL IN SOFTWARE & DESIGN
UNITY
80%
#C
75%
JAVASCRIPT & JAVA
70%
ILLUSTRATOR
85%
PHOTOSHOP
80%
WEB DESIGN
70%
HTML & CSS
70%
EXPERIENCE
Virtual Reality for Adults with Developmental Disabilities
Undergraduate Research Assistant | Winter 2018 - Present | UC Santa Cruz, ASSIST LAB
Using Unity game engine and the Oculus Go Virtual Reality headset to create a 360-degree video based virtual reality game, to assist adults with developmental disabilities in learning social-emotional skills.


The Global Game Jam 2019 | Programmer and Designer
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Participant in the 2019 Global Game Jam, where participants must work as a team to create a game from scratch during a 48 hour time period. Jam site was located at UC Santa Cruz.
